State
Reason of state?
It’s good to have some blueprints of project.
Reason of state?
“Strategy is figuring out what not to do.”
Creational Pattern, providing an interface for objects in base class, although allowing subclasses to modify types of objects that are gonna be created Problems to solve by Factory Pattern. Let’s assume, that we want to create an application which role is to design UML diagrams or flowcharts. In this application on every one of these …